2 min read

Gamified Task Manager Update + Some Sketchnotes

Hello everyone!

Work continues to move forward on my gamified task manager. I've been working on balancing the task management side of things with the gameplay.

Boy, has it been tough!

I've been through lots of great ideas that would be perfect if I was making a standalone game, but would be too distracting when paired with task management.

I went back to the initial notes I took on what I wanted the game to be and realized I've gotten quite a distance off the mark.

I'm going to be spending some time solidifying my ideas of what I want this gamified task manager to be, and will be sharing what I come up with in my next YouTube video! Look for that video early next week!

In the meantime, in case you missed the last dev log:

And don't forget to check out my latest Sketchnotes on James Clear's book, Atomic Habits:

Summary of Atomic Habits: How to Stick with Good Habits Every Day
Text Version * Habit Trackers: * Visual cue to remind you to act (Obvious) * Motivating to see your progress (Attractive) * Don’t break the chain * Satisfying to check off as complete (Satisfying) * Never miss twice * Get back on track as quickly as possible * The longer you w…
Summary of Atomic Habits: How an Accountability Partner Can Change Everything
Sketchnote summary of Chapter 17 of James Clear’s book Atomic Habits

Until next time!